This means that if want good single target damage you must take Rising Sun Kick, but it like WoTLK Gold feels clunky to kick because the wait feels is like a nine second cooldown. It's also like how your rotation operates on life now is extremely fluid you might have something similar to this. Like keg, breath, keg and Blackout Tiger, Pom the rushing Jadwin recap.

And then you go into the kicks machine and kind of repeat that same rotation. When you begin adding, such as Rising Sun Kick, you begin to lose out on being able to reamp your cheap WoTLK Classic Gold rising or running Jade Wind, and then you suddenly you're feeling like your breath of fire isn't long enough.

When you're lying on an extra shirt the charge of kicks imagine it's just like, it's like it delays the motion where things like get out of sync. Then your movements feel very clunky.

And it's not the most enjoyable game. But it's how you optimize. That's why I think we're going to need to see some changes. I think like maybe that if you didn't over-commit yourself to Jade Wind which could ease the pressure a little bit. However, for the most part I'm not a massive fan of how that monk is feeling right now.

It also has a tweak to the design due to this being one of the tanks which isn't seeing their tear set back into their ability tree. As opposed to prot warriors, blood decay, and you know, since there's no longer one keg smash taking up a good chunk of our healing, we're not getting that increased health.

We're sort of getting used to relying on these other options for talent which looked great but aren't able to test them in standard quality content. So I'll talk about more about the monk later. When I say "a bit" I'm talking about a future video once we've got some tweaks or possibly at the endgame when I'll be able to play with the thing. Also, as I mentioned earlier, there's warrior, so this may be the video that you've been watching most of the time. It's the one that is actually very good.

The tower options are excellent. You'll have plenty of options when it comes to single target damage to AoE damage. You also have an abundance of tools like intervene or intimidating shouts. You can actually swap with stances now. or stance stance is what sometimes people call it which is where like you can actually now play defensive posture, berserker stance, or battle stance and kind of swap in between them depending on what you need.I'm unable to perform at a high level. I'm confused. Why is he following me? It was a prank , but it was an impromptu joke bro